package com.pu3d.utils
{
	/**
	 * 返回介于当前值和目标值之间的缓动后的值
	 * @param current 当前值
	 * @param target 目标值
	 * @param easeAmount 缓动系数
	 * @return 缓动后的值
	 */
	public function ease(current:Number, target:Number, easeAmount:Number):Number
	{
		return current + (target - current) * easeAmount;
	}
}
